Tuesday, August 18, 2009

Colleen Henderson at Multiple Exposures

Colleen Henderson, Chatham Light Beach


Colleen Henderson, Chatham Light Beach

If you're a photography fan in the Greater DC area, then you know that Factory Photoworks Multiple Exposures Gallery on the second floor of the Torpedo Factory is one of the best photography galleries in the Mid Atlantic region and they rightfully boast in their website a very cool recommendation by my good friend Kathleen Ewing:
Multiple Exposures Gallery is a showcase to view quality fine art photography produced in our community. I have always been impressed with the professionalism, variety, and quality of photographic images exhibited at Multiple Exposures.
So I'm never surprised when I wander into MEG and discover yet another strong show.

But this time the photographs by Colleen Henderson... the set on the red wall of the gallery, floored me! It is the mastery and simplicity that she has achieved with the work that faces the viewer as one enters the gallery that merits this glowing adjective.

This is as close as painting with a camera as a photographer will ever get. How Henderson has managed to dilute and trap color, and then use her magical photography skills to re-hue them and present us with works that suddenly become a photographic cousin to the legendary colors of the Washington Color School and even would have drawn a gasp from Mark Rothko... is beyond my understanding of the mysteries of the camera at the hand of a master.

Colleen Henderson

Colleen Henderson, Blue Clearing

And in "Blue Clearing" she traps that scene that all of us have aimed a camera at; that sudden instant when the marine clouds and the beach light and the ocean all become one lazy dreamscape that re-enchants us with our blue planet. We all get crappy pictures that look good to us. Henderson gets a photographic painting that belongs in a Richter exhibition.

Colleen Henderson

Colleen Henderson, Cambridge Dawn

In "Cambridge Dawn" we're brought back to Earth a little, as she offers us more hints of real life, besides dazzling us with color and fantasy, as the dark marine forms in the water anchor an otherwise ethereal scene.

There's an artists' reception on Sept 10th 6:30 - 8:30PM.

Multiple Exposures Gallery
Torpedo Factory Art Center
Studio 312
www.multipleexposuresgallery.com
703.683.2205

Tolbert on the Torpedo Factory

I asked for input on the issue facing the Torpedo Factory and I continue to receive good constructive comments and suggestions and opinions.

Norfolk artist Susan Tolbert has the following to contribute:

I have been following the discussion about the Torpedo Factory
and Kevin Mellema’s observations seem right on the money.

Though I have never been to the Torpedo Factory, I did have a studio for several years in Norfolk’s original D’Art Center, which claims to be modeled after the Torpedo Factory, and am familiar with the problems. So here's my two cents.

Professional artists have degrees and resumes and after browsing their website, the work of the Torpedo Factory artists sure looked to me like that of “Professional Amateurs” -- artists interested in producing work that would sell to the tourists.

In fact, the work at the Torpedo Factory was remarkably similar to that of Norfolk’s D’Art Center.

I think it would be safe to say that most of the artists showing in the Target Gallery have degrees and resumes while the Torpedo artists, like those at the D’Art Center, have taken a class here and there but have avoided any real intellectual discipline and rigorous criticism.

Kevin hit the nail on the head when he by described the studios as little commercial stores. And that’s a problem, as stores are not studios. The word studio implies that there is creative work in progress — ideas are being played with, risks are being taken, things are in a constant state of flux.

If the city is subsidizing the Torpedo Factory, it would seem that the best artists should have subsidized studio space rather than the merely mediocre. After my experience with the D’Art Center, I don’t think you can have a small shakeup and achieve any real change. It’s not a matter of getting in a few younger artists—will they just be younger Professional Amateurs — degreeless wonders. The same boring work would be produced by younger versions of the artists that are there now.

Norfolk’s D’Art Center did give studio spaces to younger artists with degrees and most left in about 16 months, though the ones without art degrees did seem to last longer.

Having the artists re-jury for studio space every two years on a point system would change the dynamics of the spaces dramatically. The best studios would go to the artists with the highest number of points, with major points being awarded for BFA and MFAs.

Artists would be required to have their work selected in a state or national juried exhibit at least once every two years.

Will this idea be popular with the artists at the Torpedo Factory? My prediction would be hell no, and I hope I’m far enough away so they can’t find me for even suggesting this. But then change is never easy.

Best,

Susan Tolbert
Norfolk VA
What do you readers and TF artists think?

Monday, August 17, 2009

Congrats!

2009 White House OrnamentTo my good friend Margaret Huddy, as the 2009 Christmas ornament sold by the White House Historical Association incorporates her painting of the White House.

She tells me that she's been also selling them in her studio, and that they're going like hot cakes. They are $17.79 with tax and can be picked up at her studio (Studio 203 at the Torpedo Factory, 105 N. Union Street, Alexandria, VA 22314, 703-683-1081).

If you live far away and can't make it to her studio, then you can order them directly from the White House Historical Association here.

Jansen on the Torpedo Factory

I asked for input on the issue facing the Torpedo Factory and so far have received loads of comments and several key inputs from both artists and critics.

Torpedo Factory artist Deb Jansen (whose Artomatic installation was the hit of the recent AOM) responds with a very in depth opinion and commentary and a specific response to my Star Trek suggestion:

One of the first things implemented by the new TFAA board in June was to open the doors. The front doors are automatic sliders, so the board arranged to have the side entrance and the back doors open to the public during business hours.

Counts showed that leaving the doors open increased foot traffic into the building by 20%.

Several visitors who made it up to my studio on a back hallway on the 3rd floor were grateful the doors were open and said it made them feel welcome. One was a homicide detective from the Bronx. He started the conversation by saying that as a detective he had learned that people don’t go through closed doors unless they are sure what is on the other side.

Our signage is old and faded. Things aren’t clearly marked. Visitor’s Guide in hand, even he wouldn’t have come in if the doors hadn’t been open.

That one simple change was really working.

That did not stop a couple of building artists from complaining about “wasting our air conditioning and raising our energy costs and in turn our rent.” I personally watched one long-term lease-holding artist go back and close them more than once.

Someone in the building complained to the City. The City then sent someone over to review the matter and told us we COULD NOT leave the doors open. We increased traffic like the City had wanted and they were the ones who ordered the doors shut.

The TFAA board has asked the City for parameters, so that when the weather is reasonable we can leave the doors open but have gotten no response. The board has offered other suggestions to work around the City’s concerns but has so far heard nothing back. The doors aren’t open not for lack of trying. We know most businesses along King St. already do this to draw customers. We know the shuttle boat waiting area, under the Chart House Restaurant, funded by the City blasts air conditioning while leaving the doors open so that people will be drawn in.

The TFAA board has offered to paint the back doors and make them more inviting but the City who owns the building said that was their responsibility. They would look into it. The board has checked back with the City on any progress. Still no response on that.

Two exciting projects that were designed, approved and funded by the City have been dropped by the them with no explanation. The first, to replace the back doors all together with something more inviting and visitor/traffic friendly. The second, a complete redesign of our back entry area with new lighting, flooring, display and educational information. Why were they dropped after they were funded we haven’t been told. The TFAA board has since taken a grassroots approach, come up with a plan and painted it with the help of artists.

Even with the doors to our studios open, I am well aware of the force field you spoke of. Some visitors will stop and literally lean through the doorway but won’t come in unless I invite them.

I kind of thought that if they had made it to the 3rd floor they would have figured out that the doors are open for a reason. I have gotten more traffic in my studio since starting to bring my dog to work. I work in fiber and find that people who might not understand or be familiar with fiber work, at least cross the threshold to greet the dog. More common mediums like painting or photography might not have that problem. Once they come in I can turn them into fiber art lovers. The dog is just the loss leader, of sorts. Hey, if it works, my dog is up to the challenge of unstoppable belly rubs to help me bring visitors through my door.

As for bringing edgier art into the factory, I’m as guilty of that as anyone here.

My installation for Artomatic that got so much press is a departure from the work I show here. I wanted to do it at Artomatic because I thought I could be more creative there. I felt that if produced the piece the way I wanted to, it would never be seen inside these walls.

Now, to my total amazement, there is even talk started by one of the oldest members, of bringing it here and displaying it in one of the public areas. I never thought I would see the day where Catharsis & Karma would be in the halls at the Factory. I have lost track of the people who have come in to my studio here specifically to see more of the same and are disappointed I haven’t taken such a risk in my other work. That is all going to change.

Most of us in the Factory ARE striving for change. Most of us. We want to be the best art center possible for 2009 and are well aware that we can’t rest on 35 year old laurels.

Unfortunately we also have some people here who don’t welcome or want to recognize the impending and necessary changes, some who might want to hide in their studios and ignore the situation because they think the City would never kick us out, or people who, I think would rather the current board fail than the building as a whole succeed. It isn't split along age lines as you might think with the younger members wanting change and the older members resistant. Some of the most active and vocal for change have been here the longest. Our troubles come as much from within as from outside forces.

You have already posted statistics supplied by Margaret Huddy of the Factory. It shows the continuous turnover we actually have and the enormous number of artists who have juried in. Even with that it is hard to get new, up and coming artists to either jury or once they get in, to stay because a studio doesn’t guarantee you make a living and most people I know need to make a living. There are rules about how many hours you have to be here and what you can and cannot do. A lot of those rules are from the City. Not everyone can work within those guidelines. If you can, it is a wonderful place to be. A safe refuge where art is made and the public is educated in the process.

We know we have a gem that is in serious need of polishing to regain its glow. The new TFAA board has all kinds of new projects in the works to prove to the City how serious we are to save our home. The number of events and activities has increased substantially, there is art in the hallways now, there is live music, projects and events are being co-sponsored with younger, hipper arts organizations and with King St. hotels.

But, change doesn’t come without major growing pains. Change won’t come without the cooperation and understanding (that we are first a working art center, not a mall) of the City, who is demanding these changes in the first place.

It won’t come without the help of ALL the Torpedo Factory artists to see these changes through successfully. Those who think – either artist or city official - that dragging their feet isn’t going to end up hurting both sides in the end is mistaken. Otherwise I fear the doors, at least for the Torpedo Factory Artist Association will be permanently closed and the City will move a slicker more profitable tourist attraction into the space. The City will lose an important cultural landmark, arts, education and tourist destination and we the artists will lose our studios and the daily joy of getting to share and educate the public about art.

Thanks for bringing the situation to light. Light is good. Our problems won't be solved in a vacuum. The Torpedo Factory is too valuable an asset to the greater DC art community to see it die of old age without a fight.

deb jansen
studio 344

Sunday, August 16, 2009

District 9

Film critics all over the place have been raving about District 9, and the trailers and storyline behind the film really sounded and looked good, and thus I made some time last week and saw the film in a packed theater in Germantown, MD.

District 9Let me reveal a secret, not about the film itself, but a little secret code that us geeks who have always enjoyed science fiction, since childhood, through the demise, rebirth, re-demise and re-rebirths of Star Trek, Battlestar Galactica, Star Wars, etc. have devised since the mid 1960s.

This code lets true SF insiders know immediately who really knows what Science Fiction is all about, besides the usual drivel that Hollywood pumps out, with the occasional gem thrown in the mix, almost like a visual arts group show.

Whenever you read or listen to anyone writing or talking about science fiction, listen or read closely. If they say "SF" or "science fiction," then they are part of the brotherhood; if they say "sci-fi" then you immediately know that they're outsiders peeking in.

"Sci-fi" is politically incorrect and word suicide in the world of the genre's true aficionados and followers. Nerd code for "has no idea."

And what film critics all over have been raving about, is the interesting and (to them) unusual storyline in this "sci-fi film" about the tried and true "man meets alien" storyline.

The D9 storyline stands out not because SF hasn't got a rich and diverse set of ideas and novels about the subject, but because when dealing with aliens, Hollywood has repeatedly followed one road when giving us a movie about us meeting them. There are some exceptions, of course, but generally speaking... well you know what I mean.

District 9 will be the blockbuster of the summer season. This is by itself an unusual thing, since the movie has no stars in it, and was made by a 29-year-old South African director whom nobody ever heard of (Neill Blomkamp), and was filmed mostly in a garbage dump/landfill in that ghastly and ugly city that is Johannesburg.

The back story is that decades ago a massive alien ship appeared over Johannesburg and just sat there motionless. They didn't attack, or make contact, or anything. They just floated there, above the city. Once humans got curious enough, we broke into the ship and found a million starving aliens, apparently helpless and clueless.

First contact is not a pretty or as impressive as we expect it to be, and soon humans lose patience with the ravenous and violent aliens and segregate them into a ghetto outside Johannesburg which is called District 9.

As the present day storyline in the movie begins, a multinational corporation, seeking to profit from the alien war technology, assigns a geeky employee (Sharlton Copley, who does a spectacular job in the part, even though this was his first acting job, ever) the task to begin a massive re-location of the aliens to a refugee camp far from the city.

Geeks will be geeks, and my first issue with the movie storyline began as soon as I learned that the aliens had much more advanced technology that humans.

And yes, I do understand the interesting facets of the film addressing social issues through metaphor (although it is by far not the first time that SF has addressed social issues, often ahead of all other genres). The aliens are segregated, humans refer to them in a derogatory (racist?) manner as "prawns" because of their appearance, and everyone dislikes them, and they have no rights, etc.

But technology rules every time that two civilizations meet. In 1571, Don Juan de Austria led the Spanish Armada and ships from the Holy League against superior numbers from the Ottoman Empire. Outnumbered by almost 50 ships, Don Juan had superior technology and new tactics on his side, and the defeat of the Turks probably saved Europe from force conversion to Islam.

Just a handful of years later, in 1588, as an aging Armada approached England, it was English technology (better cannons, faster, smaller ships) and new tactics (run instead of fight, fireships) that saved the day for the British.

And it was technology that allowed a handful of Europeans to conquer much larger Native American empires, as Cortez in Mexico and Pisarro in South America did.

And it was technology and tactics that allowed the evil Nazi war machinery to sweep across Europe in the early years of WWII. Never mind the brave Polish horse cavalry charging against German tanks.

In D9, the aliens have ass-kicking war technology that only the aliens can operate, as the weapons are genetically matched to them. Humans can pull the trigger, but nothing happens.

So, how did we humans manage to corral a million technologically superior, often-violent and definitely ravenous aliens into a ghetto? The movie doesn't address this key point. We just fenced them all inside a nasty, ugly ghetto outside Johannesburg.

In the alien ghetto, Nigerians are depicted as evil profiteers who trade in alien weaponry for cat food, which apparently is a delicacy for the aliens. The Nigerians mistreat and insult, kill at random and even eat the aliens. Meanwhile the aliens just walk in and trade superior weaponry that only they can trigger, for canned cat food.

In a real life scenario: point, shoot, kill, take the canned food.

Makes my head hurt.

I'm sorry, but I am pedantic and this issue really blows the storyline for me.

Anyway, once we get past this, the main character goes to the alien ghetto to inform them that they are being relocated, runs into an alien scientist-type and his son, gets sprayed with some alien technology matter and things begin to change for him real fast.

It is an entertaining, fast paced movie full of great special effects and action. As such it is a good SF movie, but definitely not worth all the unusal accolades that it is receiving as a high brow, spectacularly intelligent, different "sci-fi movie."

You want intelligent, socially-relevant SF? Start making movies out of the stories by Harlan Ellison, Phillip Jose Farmer, etc.

By the way, at the end, the aliens do get moved, by then there are almost 3 million of them, and they now live in District 10.

Sequel en route.

Lee-Lange on In the Flesh II and thoughts on Cazón

The current show at Alexandria's Target Gallery is getting good critical attention. I reviewed it here, and Kevin Mellema reviewed it here.

And now Shauna Lee-Lange pops in with a new review here.

A nice thing to do this Sunday: go see this show at Target Gallery, then wander around the Torpedo Factory and get your own impression of the range of work being done there, and then walk up to La Tasca for some really good tapas (try the gambas al ajillo and their Buey al Jerez).

Speaking of Spanish tapas, I've noticed that my all time favorite tapa (Cazón) seems to have dissapperaed from Spanish restaurants in the Greater DC area.

I recently asked one the bartenders at Jaleo why Cazón was no longer on the menu and was told that it was removed because the owners were receiving some complaints about having shark on the menu.

Deep breathing...

I'm not going to get into a diatribe here about caving in to the squeaky wheel of possibly misinformed do-gooders (I can't figure out from some quick Googling if dogfish is on the endangered species), but, having lived in Andalucia, while Cazón is usually made with dogfish, a kind of shark, any solid-fleshed fish, such as monkfish, is also quite good. It's the marinating in garlic, olive oil and vinegar that gives the fish that really good flavor.

So if either monkfish or dogfish are endangered or possibly endangered, then switch to another abundant solid-fleshed fish and give me my Cazón back!

I'm going to cook some tonight. The Andalucian recipe is here.

Saturday, August 15, 2009

What happens in Vegas

Lenny Campello, US NavyOther than the hell known as Navy bootcamp, I've had a moustache since High School (and from 1974-1983 a full beard).

When you've had face hair most of your life, it sort of defines you in a way that no other "thing" in your body or clothing does.

It also sort of defines the way that one conducts their daily routine.

Lenny Campello's glorious moustache
Last month when I was returning from the California desert via a weekend in Las Vegas, the moustache came off.

Lenny Campello sin bigote
More big news later... my upper lip is cold.